Identifying all stakeholders’ needs

Patients, Doctors, Loved Ones, and Hospitals are the key stakeholders in the case for walking rehabilitation. Hence, I want to design a solution that meaningfully addresses each of their needs, ensuring the experience is not only clinically effective but also emotionally supportive and logistically practical for everyone involved.

DSR Framework originally inspired by Vom Brocke

Systematic approach for meaningful impact

I adopted a Design Science Research (DSR) framework to help me move from identifying core rehabilitation challenges to developing and evaluating an AI-driven Mobile Rehabilitation App. By iteratively testing and refining the solution, I ensured the experience was not only clinically effective but also emotionally meaningful and practically deployable.

End-to-end

journey mapping

for all users

I created a comprehensive user journey map that outlines the rehabilitation experience from four perspectives—patients, doctors, hospitals/insurers, and caregivers. This map helped identify key moments of frustration, opportunity, and emotional response across the recovery process. It guided design decisions that prioritize accessibility, transparency, and collaboration, enabling a more holistic and human-centered VR-based rehabilitation experience.

Ubiquitous and integrated system design

This sequence diagram illustrates how Revivr delivers real-time feedback through a tightly integrated network of edge devices, mobile applications, cloud processing, and dashboards. The flow enables automatic data collection, personalized goal setting, and continuous progress tracking for both patients and clinicians. By designing with ubiquity and interoperability in mind, the system ensures that users remain informed, engaged, and supported throughout the rehabilitation journey.

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